​Development Updates #9


Development Updates #9

In the last 2 weeks we were finishing Spells Merging system, adding more decorations to the new biome and dialogs with many characters.

Added:

  • [System] Finished Spells Merging system. Unleash your creativity by combining any spells you want!
  • [Astral World] Added initial dialogs with all Astral Guardians and Spellweaver.
  • [Enemies] Support enemies are now able to buff or heal minibosses and bosses.
  • [Achievements] Added 2 hidden achievements.
  • [Perks] Added new Perk related to Spells Merging.

Changed:

  • [QOL] Reduced Screen Shake duration and magnitude.
  • [Crosshair] Crosshair is now always enabled by default.
  • [Player] Increased max mana gained per level 10 => 15 and mana regeneration per level.
  • [Spells] Adjusted mana cost of all spells.
  • [Spells] Thrower spells now deal damage every 0.05 => 0.25 seconds.
  • [Tutorial] Changed first mission of the tutorial.
  • [Enemies] Lowered maximum health of all enemies on higher difficulty levels.
  • [Perks] Buffed all Perks related to mana.

Fixed:

  • [Tutorial] Fixed a very rare bug where you could get stuck in tutorial if you exit the game and then came back in specific mission.
  • [Tutorial] Fixed a bug where it was possible to skip tutorial missions.
  • [Enemies] Improved Goblin Shaman AI.
  • [Spells] Fixed interaction of all spells with gravity zones.
  • [Performance] Improved performance of all animated objects.

Stay tuned for the next updates!

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