​​Development Updates #4


Development Updates #4

In the last 2 weeks we were finishing the Perks rework and updating some of existing items effects and spells sprites.

Added:

  • [Perks] Added 137 new Perks.
  • [Perks] Perks now have 20+ hidden classes assigned to them and your initial Perks choices modify available perks pool. Finally there will be more control over runs.
  • [Artifacts] Added animation for Magic Root artifact.
  • [Spells] Added new spell called Explosion.

Changed:

  • [Artifacts] Improved descriptions of many items (mainly these rotating around player).
  • [Artifacts] Updated effects of Zeus Armor, Hellfire Armor, Frog's King Armor, Necromancer Armor, Ice Armor, Clear Mind, Implosion, Frost Implosion and Poison Implosion.
  • [Spells] Changed (pixelated) sprites of Ice Meteor, Fire Meteor, Dark Puppy, Electric Blades, Ent's Touch, Demon's Finger and Friendly Fire spells.
  • [Spells] Changed how Massive Earth Fist spell works and it's sprite.
  • [Curses] Nerfed Curse of Exhaustion (40 => 25 kills needed to cleanse, basic spell cooldown reduced by 50% => 35% , special spells cooldowns increased by 40 => 45%)

Fixed:

  • [Input] Improved stomping. It is way easier to perform the stomp now.
  • [Basic Spell] Fixed firing multiple Basic Spell projectiles at once.

Removed:

  • [Artifacts] Removed limit of having only 3 objects rotating around player.


Stay tuned for the next updates!

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